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Call of duty ghosts
Call of duty ghosts







Thankfully, the multiplayer part of the game is still as addictive as ever. There isn't much to say positive about Call of Duty Ghosts, at least not in the single-player game. It's a shame that one of the most important action franchises in the world didn't get a great start with the PS4 and Xbox One generation. Especially since the main development team of the company was focused on the later-released title Titanfall. Infinity Ward wasn't probably the best choice for such an important title. Unlike Black Ops II, where there are important choices, a well-developed story, new mechanics and a lot of innovative things going on. A clear lack of inspiration and imagination in Ghosts that derives into repeating the same mistakes from the franchise and even making them bigger. This one was developed by Infinity Ward, and if there's one thing that has been proved time after time, is that Treyarch develops the best Call of Duty titles.Īfter all, when you compare Call of Duty Ghosts (Infinity Ward) with Call of Duty: Black Ops II (by Treyarch), you clearly see the difference at first sight. The Call of Duty franchise has different developers working on different titles. BUT, in the end, none of that really mattered, as it didn't really happen. An amazing and interesting premise, and definitely a bold new take for the franchise. It was going to be about these two brothers and their special missions once the United States is invaded by a federation of enemy countries.īeing overpowered and under attack, the story was supposed to be on a smaller scale and focusing more on the human aspect of these soldiers. But besides that it's your run of the mill "zombie" game.Different from what we were used in Call Of Duty titles where we've usually centered in big-armed conflicts, international missions and such, this one was supposed to be more intimate. It's cool you can have upgrades on your pistol and have different perks and all. But like the campaign could've been handled better. The story was interesting but could've been handled better. Or if it was in it, it was removed or just forgotten about in later games. You haven't seen that in a COD game before.

call of duty ghosts

Adding onto the multiplayer the lean feature. But of course after a while of playing you can get used to the maps.

call of duty ghosts

They are pretty big and you will go life after life without getting kills. The maps I see are complained about a lot and I get that. The online was fun, obviously you will have the campers and what not but that's just the equation to make a COD game. People complain about lag when to me I never experienced lag and I played on Xbox 360. (Talking about base game, no DLC's) I see that this game is hated.









Call of duty ghosts