

There's a trio of gang members relaxing in front of the warehouse. Jon's Adam has more praxis than he's supposed to at this point in the game, letting him take a two pronged approach to the mission. Augmentations give skills – from x-ray vision to the ability to punch clean through a wall and snap a man's neck in one fluid motion – and they're gained through 'praxis' points. Jon is Human Revolution's art director, and his version of Adam Jensen is augmented up to the synthetic eyeballs.



